// // Created by alex on 7/17/25. // #include "GameDeck.h" // THIS HAS LAZY FIX FOR DECK CONSTRUCTOR BEING CALLED GameDeck::GameDeck(int numDecks) { for (int i = 1; i < numDecks; i++) { Deck tempDeck(true); for (Card &c : tempDeck) { deck.push_back(std::move(c)); } } cards_in_deck = deck.size(); }